Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

yeah i forgot to change the ending screen taking a good 3-4 seconds longer than it should... but the beginning of the levels needed some sort of "break" imo. i added in the fake load screen cause the immediate transition from the calendar screen to the level was sort of jarring. i need some kind of start level screen that has a cooler more appropriate transition. but i didnt want to take out the funny dog calendar... so its sort of an unnatural pause. thanks for the play/feedback!