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(2 edits) (+1)

An interesting idea, but it's really, really hard to actually defeat enemies in the game with how short your range is combined with how fast everything moves, not helped by the lack of diagonal movement.

Pretty neat art style though that integrates the theme of spooky quite well, even if not one that reminds me much of gameboy.

Couldn't really get past level 1 admittedly, which is probably partially a me problem, but I'm still glad I gave this a shot for a bit.

...also, the trailer is hilarious. If anybody sees this comment and wants to take away just one thing from this comment, it should be this: Please, please watch the trailer. It's a great trailer.