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A phenomenal take on the tower defense genre, with a beautiful colour palette over crisp pixel art and appropriate 8-bit sounds / music.

Had an initial speedbump learning the game / controls, but once I was able to figure out which on-screen elements were interactable, I was better able to narrow down the controls and begin building.

The level designs of each wave are very well-thought out and present a high, but not insurmountable, challenge. The enemy types are creative, and one must balance swift-thinking with speed-building in order to survive the threats to the damsel.


The narrative / cinematic sequences between each phase add to the polished quality of the game. I know they tried to re-launch the Atari a few years ago, but this is the type of "throwback aesthetic meets modern game design" type of game those guys should've found and licensed. Incredible entry by this solo developer.

(Also, despite being an all-time horrible gamer, proud to say I won!)

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thank you so much! a few unnoticed bugs made the game, funnily enough, way harder than it should be, so i didn't think anyone could even beat it. it brings me so much joy and relief to see someone actually beat the game; you have NO idea. thank you so much!!!

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Thank you for the fun experience. :)