unique core concept and satisfying dungeon-crawling (climbing?) experience! sad it wasn't longer honestly lol. the inventory system is solid, but as mentioned already, feedback when finding items and showing collected gear on the character would improve clarity. consider adding health bars over enemies and for the player, maybe a stamina bar as well. overall, a strong prototype, i could see myself playing this once it's finished. i like the pixel art too, the jelly enemies are very cute. well done!