Cool concept and implementation of the first phase. The second phase felt very chaotic and messy gameplay wise(which is good) and mechanics wise(not good) Would have liked some more indicators of if someone is stealing or if I have made a successful transaction. Currently I am just spamming E and hoping I make a profit. And for the first phase also I would like some mechanic where you can throw the products at shelf and it gets placed. That way I the player will have more fun making chaos while also completing the ocjectives. That would make for a interesting gameplay loop also.
Kudos!! Made a great game. Also the music was pretty dope :D