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(+1)

congrats on the submission! some of thoses levels are difficult hahaha, well done :P 

Could be nice to have some "pre-attack" visuals to know when an enemy is about to strike, I think it would help out a bit and be less frustrating when you die. I think it's a  project with a potential future,  eager to see more ^^

(+1)

I agree with the idea of attack startup animations. I added one for the skeletons mages in the patch. (But I don't know how to make one for the tiny skeleton warrior sprites, and the boss has them, but there is only one, so you can predict that an attack is coming, but not which one.)