Love the art style, great addition to the jam! Well done
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Sword of Destruction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #59 | 3.762 | 3.762 |
Fun | #227 | 3.476 | 3.476 |
Game Design | #243 | 3.476 | 3.476 |
Overall | #294 | 3.365 | 3.365 |
Audio | #386 | 3.190 | 3.190 |
Graphics | #389 | 3.476 | 3.476 |
Theme | #668 | 2.810 | 2.810 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the game, the player has a sword that can't defeat any enemy with normal attacks. However, pressing a button causes every enemy hit by the sword to explode, but it can only be done once. Gameplay is based around avoiding attacks until you hit every target in the level with an attack (the calm) then defeating every foe in an instant (the storm).
Did you write all the code and made all the assets from scratch?
I made all the assets and wrote the code myself. Most was made specifically for this game. Some assets and scripts were reused from my previous projects.
Comments
Nice job on this! Once you get that perfect run and destroy everything at once, you feel like a bamf. Definitely deserves more ratings. ^-^
Cool game! I like the combo of it being action as well as combo!
Game is a bit unforgiving but maybe I just need to git gud :) I like the art style, simple and effective!
congrats on the submission! some of thoses levels are difficult hahaha, well done :P
Could be nice to have some "pre-attack" visuals to know when an enemy is about to strike, I think it would help out a bit and be less frustrating when you die. I think it's a project with a potential future, eager to see more ^^
Awesome idea! Some of the bigger levels were extremely stressful! Could've used some music, and more sound effects.
What a creative idea! The game was a blast. I love these puzzle-solving games which also require execution.
Mechanics are easy to grasp, but challenging. Nice aesthetics as well
An addictive and challenging game! It doesn't give any gifts though, I couldn't pass the level with more than 10 guards ^^ A little more visual feedback would be welcome, for example to show if we hit an enemy or not
Well done for this entry!
I really liked the art and sound on display here, felt simple yet classic! The main mechanic was also very cool and creative! Good job!
Great game! Everything worked perfectly. The one thing I would change though, is that you die if you land in the water after your dash. Even if just one pixel of your shoulder is over the edge of the water, you die. I think the dying is fine, but would be better if it decided if you died based off of the center of the player.
Awesome game! The art design was great and the gameplay loop was very satisfying. I wish that there was some indicator that things were hit so I would be sure that I'd cleared everything. Well done on the submission
Finished the whole game, was a bit hard but fun. The water was a bit frustrating to dash over, smaller hitboxes would be nice there.
Otherwise very fun and good looking game, polished. I like this implementation of the theme a lot! :D
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