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(2 edits) (+1)

Love the player character, very cute. Enjoyed the variety of enemies, puzzling out how to approach each room was fun. The soundtrack was great, really liked how the different floors have different vibes musically (tho first floor theme was a tad repetitive)

An issue with collision where, when hugging a left-most wall of a room with a closed door, the character would get stuck on the closed door. I think it would be preferable if the door was flush with the wall collision.

Also an issue where when firing downwards and hugging the topmost wall the projectile would instantly collide with the wall. Edit: Actually just seems to be any time you fire the magic in tight spaces, it just hits the wall and you can't kill enemies - a bit frustrating that.

Overall, great time! Was quite fun and I think it fits the jam very well

Thank you for your reply! I'm aware of both these bugs and will fix them when the jam ends :)
Regarding the first floor theme, I'll pass your feedback on to our sound designer!