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A suprinsingly good submission ! I didn't expect that level of polish from a game jam game.

- Really good controls for a 3d platformer. The character really feels snappy and responsive. I had some bugs with the stairs and the black connection of the wood pieces that others people mentionned, but I was able to learn to skip those parts.

- The level design was great even if a bit repetitive and I feel like you could have made more experimental level design. But it's a game jam and being able to make levels variation is already an accomplishment in itself. Also the fear of losing all your progress by making a wrong step truly keeps you focused on the gameplay.

- The books pilling up and moving while the character move was really cool. I also really liked how the books would complete the bookshelf one by one. It felt satisfying.

- I really like those pixel art textures with PS1 graphics, they look nice and crisp.

- The music getting different really add to the charm of the game. 

- You even had time to make a story with cutscenes, a truly complete game experience.

Good job on your entry !

(+1)

Thanks for playing. We fixed a lot of the collision issues post submission but it wasn't really a game breaking bug so we just rolled with it. I'm glad you felt the tension of being high up there with a big stack. We wanted to communicate more that you could cash in books by going back to the bookshelves but again ran out of time for an in game message. 

I'm really glad you like the book stack. I spent probably too long on it but it really felt like its own character in the game and so we wanted it to feel good. I'm proud of how it turned out with the animations from our artist combined with the dynamic book stack movement.

The art style is really neat. I wasn't really part of the "look dev" for the game but its pretty neat how it all works. 

Thanks for playing!