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Curious about how it works on a Terrain. I have an Island terrain that I made in Blender. It's not huge like yours, but large enough. To cull properly, do I need to break it into smaller chunk mesh objects, or will this somehow work on the single Island mesh and cull properly?

Yes, it work when you have numerous large chunks (say 50-200 ish) and can then turn each one on/off accordingly.