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When people talk about a "fun, short, well-realized game," this is the kind of game they're talking about. If anything, I was left wanting an extra 30 minutes of runtime, if only for more cute remarks on our cute protagonist's part about her massive size.

Ahahah, thanks! I didn't really want to add too many puzzle after a certain point to avoid becoming too repetitive or frustrating. The initial idea for the final puzzle was to activate all temples at once, but I settled for the most accessible (but still thought-inducing) option.

I had a lot of fun writing the banters. XD