If I could get my only criticism out of the way, the bland title did not do this incredible submission justice, and it flew under the radar when it should've been the most popular game.
It's amazing the standard that's constantly being risen jam-after-jam, showing how much can actually be achieved in nine days by a team of exceptionally talented developers. That opening cinematic was incredible. UI and art gorgeous from the beginning, and maybe one of the best main menus I've seen in a jam.
The simulated dialogue effect was very cute. Complimented well the enchanting music and wonderful atmosphere. Point-and-click mechanics solid, though the big struggle with these types of games is being unsure what part of the screen is functional, so a lot of the gameplay is random clicking all over, hoping something will interact (the hint system: a great UX addition to help with this!).
A lovely entry that if I had a child, I'd want them to play since the aesthetic would be pleasing to them and it would hone their problem-solving ability. (Though, it took me forever to find the light to the first room too!).
A criminally underrated submission. Maybe the best in the competition, and the perfect one for me to conclude on for this stacked jam. Excellent contribution from this team!