Yeah, there seems to be some weirdness going on with the mouse controls. It seems kinda imprecise, and the sensitivity slider doesn’t fix that. I try not to judge games for technical issues like these because there simply wasn’t enough time to fix those, and things may be different on different machines or platforms. My own game looks weird when played in the browser (the lighting is much more intense than intended), but that’s what you get when a game’s made in 3 days.