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A jam submission

Colour CannonView game page

Submitted by Oli Taylor — 33 minutes, 39 seconds before the deadline
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Colour Cannon's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#123.4623.462
Sound#222.9232.923
Aesthetics#273.1543.154
Overall#322.7692.769
Theme#561.5381.538

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Really fun concept of the game! The mouse control was super sensitive for me and some of the collisions where causing the game to freeze, but again I thought this was super fun!

Submitted(+1)

Love the movement paired with the shooting in this game, feels really good and I love the boss at the end. Good Job!

Submitted

Cool concept!   don't know if it's just me  but the mouse was waaay too sensitive! i had to rely on keyboard to aim to the enemies. Said that. It was super fun thanks!

Developer

Another users said that as well, you can turn the sensitivity down on the menu but unfortunately it only helps a bit as the main issue is the drop in frame rate playing on a browser rather than a download :( 

Submitted(+1)

Fun game! Love the art and game style

Submitted(+1)

The most positive doom like ever 

Submitted(+1)

I like the vibe, fun  positive game!

Submitted(+1)

I’m not entirely sure how the â€śScavenger” theme was incorporated into this game (though to be honest, it’s not exactly a theme that lends itself towards speedrunning), but I suppose you do have to look for gray objects, even if you don’t actually scavenge them.

That said, I like the overall idea. I like how there’s an animation when you paint an object (it’s a jam game, so you cannot take such details for granted :p) and I was impressed at the fact that it ended in a boss fight. 

The sky box is also kinda cute, lol. 

Developer(+1)

Yeah the idea i had for the scavenger aspect was that you would have to find paint balls and hoover them up then shoot them but I didn't have time to implement it properly so i just cut it and thought finding the grey areas was enough haha, it also probs would've ruined the pacing of the game. Thanks for the feedback!

Submitted(+1)

Nice and fun game. Love the style.  The mouse is very sensitive. Great job

Developer (1 edit)

Thanks! if it’s too sensitive for you it can be turned down on the main menu using the slider 

Submitted (1 edit) (+1)

Yeah, there seems to be some weirdness going on with the mouse controls. It seems kinda imprecise, and the sensitivity slider doesn’t fix that. I try not to judge games for technical issues like these because there simply wasn’t enough time to fix those, and things may be different on different machines or platforms. My own game looks weird when played in the browser (the lighting is much more intense than intended), but that’s what you get when a game’s made in 3 days. 

Developer(+1)

Looked into it think the main problem seems to be caused by the reduced framerate when playing in a browser rather than from a download

Submitted(+1)

Great and fun game) the visuals and the overall style are amazing

Submitted(+1)

I loved this! It reminded me of that one Wii game where you paint the town (Idr the name)

Submitted(+1)

I love it! The main mechanic is simple but so fun and satisfying