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(1 edit)

Very cool concept and very well designed levels with interesting puzzles. Some of the movement was a bit too sensitive for my liking causing me to slide off platforms or accidentally jump off a platform while switching dimensions. Would recommend maybe resetting the player's momentum to 0 when they switch dimension and just overall increasing the friction on the ground. But very well executed overall with nice sound design. Similar concept to my submission Parallels but have to say yours is much more fleshed out

Thank you so much for the feedback! I really appreciate your thoughts on the movement, and I agree that resetting momentum during dimension switches could make things smoother. I’ll definitely work on that and tweak the friction. I’m glad you enjoyed the puzzles! I checked out Parallels, and it's really similar. I really enjoyed it! It's always cool to see how others approach a similar concept.