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I had the same error as below for Linux, you need both files included inside the folder you submit. 

I caught my own windows build just in time! I wonder if it's in the Mac zip, because I believe the pck is interchangeable and the godot exporter will overwrite the one existing with the new one, since the file name for each build is inherently the same.

(+1)

Thanks for trying! Should you care to take a look, I re-uploaded the linux version as a zip file, so hopefully it works. I did test the windows one.