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i played this one last night and i havent stopped thinking about it. im not sure why, but it really resonated with me. the art, though simple, is so striking. the writing felt deep and poetic without being pretentious. the critique i would give is that the noise created when some characters speak doesn't fit the tone, in my opinion. im not sure if you were trying to use the beeps to mean "this person is speaking aloud" versus us reading their thoughts. if thats the case, i think thats a great idea but perhaps a different sound would serve better? maybe im the only one who feels this way. i also think this could benefit from some kind of ambient/atmospheric background noise, but thats up to you, if you think it fits with the experience. overall i think it was incredible. i love your writing, and i like it so much im going to give you a 2nd comment on the game page

thank you for reading!

the voice sounds were lifted straight from a (significantly more lighthearted) previous visual novel I did - I didn't have much time or ideas to make new ones and voice acting didn't seem right for this kind of story. 

I originally wanted to make no sound effects at all, not even voice beeps. though it felt a little too empty, so a few choice sounds were added here and there. no atmospheric sound was an intentional choice, though, to reflect the unreality of the situation/story

thank you for enjoying my writing! i'm especially glad you thought it wasn't pretentious, because that's always something i worry about when writing in this prose-y style.