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I think it would be nice to let the player spend points between levels as it's easy to miss the skill ups section. I also found that I would take projectile damage at the start of some levels before I could even move which made it hard to get very far in the game. Otherwise I really enjoyed doing some significant damage as I leveled up.

Thanks for the feedback and great suggestion.

The projectile damage at the start should have been dodgeable, but when I try on browser now, yes sometimes they are not dodgeable, sorry I couldn't do much test on the browser build. I guess it is about browser's or webgl's speed.