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(+1)

Thank you for playing!

Still, I probably made it a bit too hard unintentionally, will rebalance it for postjam version. And will probably add an "overpowered" mode where you will be able to pick up all 3 upgrades every time instead of 1, this way it gets extremely easy but damn its fun to see the chaos you can do haha

(+1)

To be fair, it is expected in this genre to get increasingly difficult as the game goes on. The beginning felt very approachable, and my compliment for the balancing was sincere. But the overpowered idea sounds fun too!