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(3 edits) (+1)

It is very hard, but what a good game! Juicy and addictive, it also perfectly matches the theme. Good job!

I could not reach +30 score for the achievement :'(

Here are remarks about game design (my very personal opinion, of course) to make the gameplay smoother: I would have appreciated some more health in order not to die at first hit. I sometimes get stuck because of obstacles that have a (non-intuitively) big hitbox? The weapon are quite hard to pick up (maybe allow to pick them from a greater distance?). --- I think that solving only one these issues could be enough to make the much greater game than what it actually is.

(2 edits) (+1)

Thanks! :)

For the life, you get extremely powerful with more achievements/rewards, so the later game would be too easy imo with also more life. But maybe I should make the 30 score achievement easier.

Totally agree on the other points, and I can fix the weapon hitbox in one click actually, waiting for updates to be allowed again ^^