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I thought i'd fight the mushrooms with sound gun, that could have been neat! It was fun and frantic!

Thanks for playing =) Yeap, no sounds since I was afraid I’d get bugs with godot webgl builds and would have to use howler.js . And we first wanted to make a first person game about a wood chopper in an endless forest.. So we never thought of a gun actually.

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There is an issue with sound on base godot web build(at least in 4.2) but I found a solution that worked for me, our game was web godot
in audio of project settings  increase output latency to 100 (60 worked for me though) Required advanced options toggled

Oh, wow. Shall check that with my other game that I stoped developed cause of this issue.