Visually striking, for certain. I read into the other comments to see that this is more of a concept piece at this stage, so I'll limit my responses to that. The basic gameplay loop of snatching up souls does feel pretty good, the ticking clock of a dwindling health bar urging me to keep eating up all of the little people at my feet. I would love to see what context is eventually added. The eye in the sky is great, reminds me of Dark Souls 3. Best of luck with the updated version, and I'll keep an eye out for it!