"Funny" interpretation of the theme. Good graphics. Albeit the color difference between allies and foes is not very strong.
What are your ideas on progression? Would you add upgrades, more enemy types? More "eaters"?
Thank you for the feedback! Honestly i had a bunch of ideas, like inventory size, more equipment types, and some types of boosters. But the main goal for me was to create a finished gameloop, where the game doesnt feel like its missing something to feel completed, and because i only had 2 days to work on the game, i decided that i would better have a polished simple game, rather than something more complex and buggy but with more features