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A jam submission

(Im)moraleView game page

Keep the morale of your team by eating dead bodies of your enemies!
Submitted by unlugir — 1 day, 57 minutes before the deadline
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(Im)morale's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#53.8263.826
Overall#133.2833.283
Sound#143.1743.174
Aesthetics#213.4353.435
Gameplay#342.6962.696

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

"Funny" interpretation of the theme. Good graphics. Albeit the color difference between allies and foes is not very strong.

What are your ideas on progression? Would you add upgrades, more enemy types? More "eaters"?

Developer

Thank you for the feedback! Honestly i had a bunch of ideas, like inventory size, more equipment types, and some types of boosters. But the main goal for me was to create a finished gameloop, where the game doesnt feel like its missing something to feel completed, and because i only had 2 days to work on the game, i decided that i would better have a polished simple game, rather than something more complex and buggy but with more features

Submitted

Awesome concept and good implementation.

Submitted

The visuals for this game were quiet impressive and the concept was unique and interesting. Good use of the theme! The audio for the game was fitting as well and the physics was fun. Overall a wonderfully strange and chaotic game. Great work!

Submitted

A very interesting and wild twist on the theme. Nice game!

Submitted(+1)

This game is super unique and I like your spin on the theme. It was a little tough to begin but once you understand the core gameplay loop you really get things going. I'm really bad at this game but I could totally see myself and others trying to get good at this.

Submitted(+1)

Ahahaha that was a crazy esperience. Games should  do that to players! Well done!

Submitted(+1)

Excellent concept

Submitted(+1)

Very strange like it

Submitted(+1)

Difficult and unique game, good animations, nice

Submitted(+1)

Pretty ambitious! good work for 3 days, good animations and npc

Submitted(+1)

I love the idea. The game is pretty hard, and you really have to gain a load of skill into making the right choice between eating friendly or enemies. Great job and great concept.

Submitted(+1)

hahaha omg i like sound This game is so cool

Submitted(+1)

The gameplay is very good, but the difficulty of the game is a bit high. If the reduction in morale could be lowered and the soldier refresh rate could be decreased, it would be better.

Submitted(+2)

Nice game, little dark. Good job

Submitted(+1)

I love the concept and mechanics of the game. Feels like a unique take on the theme scavenger. I had a lot of fun playing it. Took me a while to understand what I was doing but later I had fun!

Submitted(+1)

now this is a wild concept for a game

Developer (1 edit)

somehow it was the first thing that came into my mind after i saw the theme scavenger)

Submitted(+1)

Really fun concept! But moral drains sooo fast it's kinda hard to do anything about it! Or maybe I'm just bad at the game

Developer

Thanks for the feedback! i didnt want to make the session to long, so yeah, it got a little challange. the longest i survived was 101 seconds) but i hope you didnt eat your teammates when they could see you, cause it makes the morale lose even faster)

Submitted(+1)

OHHH I see! I was just eating everyone randomly!

Submitted

Really unique gameplay concept! I feel that it's a bit hard to distinguish between allies and enemies in the heat of battle. Brighter colors could solve this.

Developer

Thank you for the feedback!

Submitted(+3)

yummy