Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Made it through two bosses.
Died to a spring next to a pit.

The jumping Kappa in the first sections of the game seemed to be the biggest contributor to lag spikes in the game. I think the descending spiked platforms also did to a lesser degree, too.

But overall, the game played well, looked fantastic, sounded great. If someone told me it was some long lost GameBoy game, I think I'd be inclined to believe them. Well done.

Thank you very much!
But also, I'm pretty sure the problem is the enemies being too close to one-another, it's lagging because the GB has to process more than one of them at once. You see how boss scenes don't really lag as much? It's because the boss is the only enemy on-screen.