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The fact that a jump was programmed, but is like 2 pixels high is hilarious.
Instead the game builds around the "jump" built in to the transformation, and sometimes the flight being a bat grants.
The flight is vaguely clumsy, but in a way that feels satisfying.
Though some background music could help the game out. I assume you just didn't have a composer on your team, which happens.

Yeah, this was a solo-project and I'm not a composer. I had some very nice bit-tunes classical music for a while, but the rules don't allow it.