Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Simon de Vet

33
Posts
74
Followers
20
Following
A member registered Aug 23, 2022 · View creator page →

Creator of

Recent community posts

Tree, Tower, Farm, Mountain

Thanks! I'm very pleased with how they turned out. I had hoped to have different expressions, but time got away from me...

That's the plan! A little too much for this jam, but I think the idea has legs.

Wonderful, and fun to play!

I like your choice to use Blue Noise dithering for the dark screen and Bayers for the light.

Thanks for the feedback!

This game was based on some physical solo-journaling games played with a real jenga tower. These tend to be slow and contemplative, so I deliberately left the goal of the game vague. There are multiple endings depending on your actions, but there is no "good" or "bad" ending.

Unfortunately, there are bugs when it's played too fast. I determine the state of a block to see if it's clickable, but this can get confused if the block is still in motion.

I'll check out your game. I had a lot of fun with the dithering!

Clever premise!

The platforming is very challenging. It feels like the bricks are made of ice the way the character would slide around. I kept falling off!

I can't get this to run in the browser. Pressing SPACE to start doesn't do anything for me.

The choices do have an effect on the ending text. There are four endings in total. I would have liked to have more of an epilogue, but ran out of time.

Yeah, this was a solo-project and I'm not a composer. I had some very nice bit-tunes classical music for a while, but the rules don't allow it.

A masterpiece!

Thanks! I thought of making a puzzle-platformer, but didn't have the time.

Clever, and great use of glitch graphics

I like the menacing broom-closet theme

Dynamic lighting looks great! I love the dithering.

I had a hard time identifying the difference between a dark room and a wall. I spent a lot of time bouncing off boundaries I couldn't see.

A masterpiece!

It's very satisfying to take out a bunch of enemies with a single shot. The protagonist looks great!

Fun, and quite difficult!

A clever idea. I found the second level (with four skeletons) very challenging. Not a lot of bass in that song!

Nice palette, and a cute jack-o-lantern

Is it possible to enter the levels?

Does this run in the browser? It doesn't do anything for me in Chrome.

Very nice graphics!

A classic for a reason

Sad and lovely

Done!

Thanks for the kind words! It's always exciting to see that someone has actually played one of my games. I'm glad it got you thinking.

I'll keep your comments in mind if I make a second edition. I always love more content!

Wow, thanks!

The art is great!

The art is out of this world

Thanks! I'm very happy with how this turned out. The low-poly style is very easy to make in Blender.

Yay! I’m pretty proud of how it turned out. I hope someone makes something interesting with it. 

I love these little guys

This is very fun and silly. I managed the completionist ending on my first attempt! I got lucky with high dice rolls but almost maxed out my stats. One more turn and I would have lost.