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(+1)

This game is probably the best one I have played, so far.

My notes as I was playing through this:

  • Leave it to the dog to answer your question, huh?  THAT is why you had an adventure! 
  • Weird bug happens when you try to leave the mansion premisis.  Hitting a/b a couple times pushes the player back to the mansion, as though dialogue is missing.
  • When the harp starts playing a music, a music sprite can be shown on the far left side of the screen near the stairs. (bedrooom 2)
  • Complete painting glitched on me.  It only draw a single row of pixels.
  • Seems odd you can control the player during the cutscene where he talks about the painting being complete.
  • Aww, bittersweet ending.  I like it when games bother with an ending, even if it is short and to the point.  
  • Too bad the final scene lacks player control.
  • "I'll take 'an' nap now, meow."
  • After finding the cat the 3rd time, text rolls outside the textbox border. Noticed some other odd character placements, including spaces after punctuation, text not lined up along the portrait, etc.  Someone will probably need to go through the game and exaimne all the dialogue.

Thanks a lot for your notes! will fix those issues in a post-jam patch :)

(+1)

I bet most of us have a lot of post-jam fixing to do.  Which reminds me...