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(1 edit)

I created a youtube video from a blank project created with only the MK Minimap, MK Galv, and Galv's Layers plugins to perhaps help highlight the issues I'm having.

When the character moves you can see the minimap twitching/tearing as it scrolls. You can also see the tower on the actual gameplay map placed with Galv's Layers and that it does not display at all on the minimap plugin.

I hope this helps highlight what exactly I am seeing here. :)

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Thank you for providing the video! I fix that as quickly as possible!

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Regarding GALV Layers, please remember that, right now, only static layers bound to the player or an event are supported. I will add more functionalities in the future.

Thank you very much for the replies and your work :).

Could you explain a little more what you mean by "layers bound to the player or an event"? Does that mean layers loaded on entering a new map won't be displayed, in general?

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GALV Layers lets you choose a "character" to bind a layer, that is either the player or an event. When you leave it empty the layer sticks with the map.

Right now, the minimap supports only static layers that are bound to the player or an event, so I suggest making an invisible event where your layer should be. I'm already planning to support static layers that are not bound to a character, too, so you can also wait a few days until I release the next update.