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Hey, thank you for playing, I'm very glad you enjoyed it for the most part.

I knew the movement might be problematic because I thought it would be too slow. But you've brought up some feedback I've not heard before. 

When you say it felt too fast did you maybe sometimes move one square too far? Did you play with the cell highlight on or off?

Could you elaborate on the turning in place thing, maybe with a concrete example from another game? This is actually possible but it only happens when you can't move in the desired direction.

As for the auto-climbing I can see how that may be annoying, I think I'm just going to make that an option though, gonna have to see about the controls.

And yea, I totally agree that the camera still needs some work in certain puzzles.

But once again thanks for playing!

(2 edits)

Hey!

Sorry for the delay of my answer. I tested a bit more and I found out that the movement is not as problematic when VSync is turned on. If it is turned off (which I did) on the other hand I move a square or sometimes more, to far. I played with the cell highlight off. :) I still think it might need a rework but after replaying with vsync turned on it was a fully enjoyable experience.

Best Regards!