i really liked the use of bryce for this entry! definitely lends itself to the nightmare feel of the game. i would recognise those modus interactive renders anywhere as well, and they're used very effectively. unfortunately, i had a bug when i entered the obelisk! when i tried to fashion a stick to attack the nodule my game crashed.
overall though, i was really invested in where the story was going and the use of bryce was unique. i'd be interested to see it expanded upon outside of the jam!!