Nice use of artwork, especially the skeletons sprinkled throughout. The Villager's Tale is great because it works for both the GM and the players. I've always been a fan of a narrated style of adventure introduction, and you did a good job adding secondary voices to it.
It was an interesting idea to make the surfaces in the laboratory conductive and I like that you provided mechanical rules for how to utilize that.
If I ran this I would probably cut some of the emptier rooms and combine others, to try and keep players as engaged as possible. For example, the three turbines and engine could all share a room, this would cut down on the text the GM needs to keep track of too.
I liked that you provided a few ideas for Continuing the Adventure and I thought the artifacts and monsters were quite inventive. I also liked your choice of font and colors.