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WARNING: SPOILERS AHEAD
Figured out the Gloop thing, it was just a skill issue after all haha. Spikes doing 4 damage sure is brutal o.o I was able to get the Voltanium Shard but I couldn't get out :B My first Metroidvania was Metroid Fusion so I'm probably just too used to all the quality of life stuff in modern games.

I'm sad the demo is over, but I'm excited to see what comes next.

That being said, I have one more suggestion:
• Perhaps the bestiary could have the sprite of the enemy on the menu, otherwise just choosing from numbers is very ??? Some enemies are larger though which might make it more complicated, there would need to be less entries on each page.

I also did find (possibly) 2 more glitches:
• I've noticed that killing a Karkanon while it still has a shot on screen causes the shot to stay still and linger.
• I'm not sure what caused it but I noticed that there was 2 occasions where I had 4 out of 5 health and picking up another health caused me to drop to only 1. I've not had it happen any more times though, I dunno if I didn't notice getting damaged since I was playing it while tired.



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Nice job getting the shard! It's possible to get out but it requires a very precise jump and downburst. Also, you can also get to it without taking damage with precise downburst movement, but that's not the intended way to get it (you will need to wait for the full game to figure it out!). 

That's a nice first Metroid game, wish I could forget all about those and play them again!

My initial idea was to make the spikes reset your character to the initial position (think like Hollow Knight does it, if you've ever played it), I'm still not quite sure if that's better than just having them damage the player... will need to playtest more to decide on that!

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• That's an interesting idea, but I think it would lead to waaay too many pages, because GBStudio cannot handle too many sprites in a row without visual glitches, but it's true that it would look way more appealing that way...

• Will need to investigate the Karkanon glitch, thanks!

• Do you remember by any chance which screen the weird HP drop happened in? It's probably a wrong script on a specific screen, I'll look for it!