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Hi! I've been closely monitoring this app since release and by the time Index Map was introduced I've decided to give it a try - Loving it so far. I do have a few suggestions:

- I would like to use integer zoom but it only scrolling in increments of 100% at very high zoom levels (3200% and over) makes it very slow to zoom in or out. The default zoom setting seems a bit uncontrollable as zooming in and out once produces different results. In my case, zooming out is slightly stronger than zooming in.

- A "center sprite to view" button would be great. Functionally it's best described as what happens when a new sprite is made.

- An "Erase" layer blend mode or effect would easily skip a step of manual labor when, for example, making opaque shapes with transparent icons within. As a gross oversimplication (I don't understand the inner tech of graphical design apps that well), "Erase" would use the layer's alpha value on the pixels to subtract the alpha value of all pixels underneath it, with 100% alpha meaning the pixel will be drawn as 0% opacity. I know GIMP has it, but that's pretty much it.
Here's an image to help illustrate the effect:

Red is used here for clarity, but it shouldn't matter which color is used.


Again, thank you for making this wonderful application. Looking forward on seeing what the future will bring!

(+1)

Hy 👋, The Erase blend mode will now be available in the next version 🎉

Hello, thank you for the feedback!
- These are good observations, we will keep them in mind!
- Do you mean a button that resets the canvas to view, or a button that centers the image content? If you want the first, it already exists. Select the zoom tool, go to its tool options on the right side and click on "Fit to frame". This will make the canvas be as it was when you first made the image.
- Thanks to our contributor Variable, the Erase blend mode will be available in version 1.0.4!

Great!

For the second point: I was referring to doing nothing else but centering the sprite to the view. "Fit to frame" would zoom it in (thus messing with the zoom level)  and 100% also centers the sprite to the view. 
What I'd be asking is: Could there be button (preferably hotkeyable) somewhere easy to access that only sets the sprite to the center of the frame, leaving the zoom level intact? That way, reorienting oneself is just a button/hotkey away.

Again, thanks for the quick reply/fix!

That sounds useful indeed! Any ideas where that button should be placed?

I would think to the left or the right of the zoom slider at the top (as the current pixel position under the mouse is displayed to the right of it). On the right would make it within reasonable eyesight of the pixel position.

Though I'm not an UI/UX designer so I can't exactly say what would be best. ¯\_(ツ)_/¯

As an user, I'm okay with any place as long as it's always visible regardless of tool selected (just like the zoom slider is always visible, because the top bar is).

The feature will now be available in the next version (The option shall appear in the View menu, with a changeable hotkey of Shift + C)

Sweet! Thank you so much! The hotkey is pretty much ideal since it's easily within reach.