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All your generators are amazing and I've used them for inspiration of several game layouts. Which brought another idea to mind. Sorry to play the idea guy right now, but a 'facility generator' would be handy. Something that produces layouts of schools, universities, military bases, airports, hospitals, etc.

Examples of things it's shuffle would be parking, maintenance area, supplies area, administrative/public facing areas, scattered buildings, commissary/cafeteria, field grassy areas, fenced areas, etc.

The games areas I've worked on lately have needs for complete facility areas and your generators immediately came to mind.

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I'll think about it. This might be interesting to make, but I'm not sure I know enough about any of the real life facilities you listed as examples.

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I think that's fair for sure. Even if this were something more generic too its be handy on my end. I already use your village generator this way, but if it were adjusted it'd be evnn more handy. Like, rather than similar shaped/sizes of homes, along curving roads-- having a few key/large buildings, that smaller buildings or props procedutally arrange around, and perhaps not on curves or a circle but on more square grid based rows?

Somewhat emulating a town square w/Town Hall buildings, or a school/gym/library that then smaller buildings, trees, parking or parks would arrange around. University campuses tend to imitate small urban layouts already. Like mini neighborhoods