I liked the narrative element a lot, the music and sfx did a great job of setting a forboding ambience. Good visual style and the mechanics had potential though I'd have liked to have seen more challenge in using them to solve puzzles or aid combat. Really nice submission, good job!
Viewing post in Objective: DESCEND jam comments
Thank you for the feedback! I’m glad the narrative and audio aspect of the game shone through, because that’s what my teammate (narrative designer) and I (musician) were heavily focused on!
I agree with the gameplay being lacking in this, it was my first game so there’s a lot I can improve in that area for future games!