Brief biography of enemies and warriors, as well as a mini-game for Act 2 are in the plans. Achievements are a very interesting thought.
I didn't understand you a bit, what do you mean by live music?
Again, this is my PERSONAL opinion and I understand that many may disagree with it... but the music of the day and night levels (until the last wave) is TOO childish. Too simple. Yes, in the original it also started out simple, but as the enemies moved forward and the player developed, the music became more complex, and smoothly transitioned to its own more complex version, and, if I'm not mistaken, the already complex version of the soundtrack was looped, without returning to the simple music from the beginning. BUT your warriors kill monster girls who want to fuck them, and their king. Some women fuck warriors, someone gets blown up by an anti-personnel mine, THE ENEMIES ALMOST BROKE THE DEFENSE!!! but the music does not become more complex and intense until the very last wave. Again, I repeat, this is my personal opinion, but in my opinion it is worth adding progressive music, like in the original, so that at the end of the level the melody itself becomes intense. This does not apply to the boss. Her music is just perfect for the boss fight!