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(1 edit)

Haha I didnt think that the tower will move. Very nice.  The switch betwen day and night is short. I would like to stay longer to kill more. Its quite quick for me and cut off the fun in the middle.
I would like to there's some mechanic along with the tower floor cut off on losing health, such like if there's more floors we got slow move speed but higher damage. And faster but less damage if there's less floors. Thought it will balance out the game instead of feeling being punished so hard (losing health, losing damage and all buffs)
Ps: The art is stunning xD

Those are great ideas! Thanks for taking the time to share those.

I like your idea about balancing when you lose floors, I'll have to experiment with that!