Very cool concept. The UI was a little unintuitive in the sense it took me some experimentation to figure out certain combinations of upgrades can't go together based on shape, that or it was just super difficult to get them assigned properly-- as well as how the health / energy pools worked. But after I figured that out this was a lot of fun, super good ideas here and looks and sound awesome. My favorite upgrades were the sprint and attack speed bonus. Impressive for a game jam nice job 🤠