super addictive... now this game brings back memories of the glorious flash game era (a golden age for gaming). I wonder how this game would feel on 200% speed ;)
I actually tried a faster version earlier, the tricky part is that I have to keep each attack happen in separate time window, otherwise it wouldn't be possible for player to react. Sadly I have no idea how to get reference to the game object instance I spawned in game maker.