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Ah, I love this! The heartbeat running through is great, and the layers building up tension are brilliant. I’m really interested in how mechanical and metallic it sounded in parts, and I really hope someone runs with that aspect in a game. Fantastic!

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Yes I wanted to express how yes, the monster is “human”, but is put together almost like a robot and also a manufactured doll.

Or I could see some futuristic Frankenstein’s monster using the metallics and such.