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(+1)

You beat the game, that's awesome! I was worried nobody would go that far. At this point, score chasing is mainly about killing enemies faster (and abusing blink attack to move quickly).

Thanks for your detailed feedback! I understand and agree with most of your points.

I really wanted to have minimalist input (for the arcade genre / to make it easy to learn), and therefore, implementing a good camera was challenging, but I perfectly understand your point.