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(+1)

Interesting the there is neither a move limit, nor a move counter and a star system. Optimizing levels for fewest moves might be quite interesting in some levels, but can be pretty annoying as well

(1 edit) (+1)

I definitely feel like it might be cool to add a move counter / “your lowest score on this level” tracker. It didn’t occur to me during the game jam (and I didn’t really have time anyway) but that is on my list of potential things to add after the jam.

A score is also an interesting idea. Not all pieces are made equal, and moves from say a stag definitely feel more impactful than moves from a bug