If this had come out for x86 DOS PC around 1993 or so, it would have been a top platformer on that system.
Of course, Amiga is more elegant for this sort of thing. But even by Amiga standards, this is good. One of the best uses of colour I have seen.
Viewing post in Tiny Pixel Adventure ( Amiga Testversion/Demo) comments
Thank you very much. I'm also always surprised that you can achieve so much with 32 colors. I'm also a big fan of this kind of thing. There are so many games that look fantastic for the PC and are bursting with graphics. It's more fun for me to bring new games to the Amiga and people enjoy them more than the hundredth 3D platform game