Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+3)

I was thrown off by having to use "take", since I'm more used to writing "get" for taking objects in these games. In general implementing the common synonyms may be handy (examine as well as look etc) as well as there's some common single letter abbreviations (like the directions IJ mentioned above but also like x for examine). I also noticed the mention of the door disappeared from the room description once I'd started doing things like using the hammer to break the window or the mirror - guessing this is an oversight?

Otherwise I'd second the feedback Internet Janitor mentioned. I'm guessing also there'll be some sort of "I don't know that word" messages for unknown commands in future?

(+2)

Adding synonyms would be a good idea yes, thank you for the suggestion! I will add a message for unknown commands in the future and yes, the thing with the door was an oversight. I added the first one last minute, but the description of the room does change when you pick the hammer, I'll need to fix that, thanks.