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Is that only for that one run or every run? Either way that's really weird. If it's for every run, then the game should create a log at Users/username/AppData/LocalLow/DefaultCompany/HolderOfPlace. It will be super helpful if you can send me your log right after a death effect failed to trigger! (e.g. just start a new run, buy a supplicant and make it die in combat)

You can just post it here or email me at zittacheng@gmail.com

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right now i tried dowloading again and i did get a a follower that gives damage to all units on DEATH but it gave none

(just a silly question what represents "YOU" in the game some kind of bishop?)

Deleted 84 days ago
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i tried on another computer and the problem persist (now on the web version)

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I think either it's something I'm completely not aware of or it has something to do with your language setting messing up with parsing numbers (e.g. your language use comma for decimals). I think I had solved it in earlier builds but maybe the newer codes messed it up again. If that's the case, the web version shouldn't have the same problem. I'll double check all my parsing code later.

as for what's YOU, uh...future narrative content will help with that

:(

Hey! Any chance you can provide me with a log? I checked the parsing and that doesn't seem to be the issue. Checking your log is probably the only way for me to potentially figure out the issue and it'll be super helpful! :)

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sure i will try to get it but not now cuz im busy(sorry) 

i really cant now but i will try tomorrow

No worry! Whenever you have time! :)

Hey! Sorry to bother, but just a quick question: In your game, is there any delay between followers and enemies' attacks? Or are they just sort of attacking simultaneously?