Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Interesting idea. It felt like I was aimlessly wandering  a lot of the time. After interacting with objects,  there didn't seem to be any indication that I had gained something. Maybe showing the batteries I had collected on the UI could have helped?

Also it was a bit hard to read the initial text with light text on a light colored background

Cool idea overall