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(+2)

hmm idk this didn't hit the same spot as the other games, the mechanic of being to instant kill one slime didn't really play a large part in the puzzle deduction, it was mostly just killing the largest enemy with the instant kill. and the puzzles weren't that good either this time tbh, most of them had pretty clear (and loose) solutions, but it's for a game jam, so all's good! maybe post game jam version?
i'll admit the ending is cool though :)

(+2)

Yeah, I talked about the mechanic below - if I’m honest, I made this one to prove to myself I could still make puzzle games in really short amounts of time. I suppose I have proved that, but you can see how the quality suffers as a result, can’t you?