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(+1)

It's an interesting mechanic for a platformer, it encourages you to rush through the game instead of taking your time.

I think that with the added difficulty of the ghost chasing you, you could have made the platforming easier. I couldn't get past the vertical wall section.

YES, that was the main idea

but as you saw, its still very unpolished (and I REALLY need to make some music and sound effects)

thanks for playing and commenting anyways!