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(+1)

A little tough to control the camera on track pad (Im stuck on a laptop rn sorry!) I'm not 100% sure what I'm supposed to be doing and things like de-selecting building units wasn't super intuitive. I agree with other commenter about player feedback, meaning queues in game that direct the player.

All that being said I think what is here is very interesting. Despite it not being super accessible to me I tried hard to play anyways because I really like the look and idea. I think this is the a solid foundation for a really fun little game, with a fresh take on an under developed genre. 

Thanks for the feedback!

If it comes to the tutorial - I was originally planning to add an interactive tutorial where the hero guides a player to place a building, recruit a unit etc. But I've run out of time... However, this idea still lives in my mind and I'll add it in the next version.